Game guide

Mines game: the numbers behind every tile

A 5×5 grid, 1 to 24 hidden mines. Each safe tile raises the multiplier, and one mine ends the round. Here is what each pick is worth.

Minesmultiplier
5×5
Typical house edge1.00%
Grid25 tiles
Mines1 to 24
Provably fairYes, per round

Mines game multipliers by mines and safe picks

Mines1 pick2 picks3 picks5 picks8 picksFirst pick safe
11.03x1.08x1.13x1.24x1.46x96.00%
31.13x1.29x1.48x2.00x3.35x88.00%
51.24x1.56x2.00x3.39x8.50x80.00%
101.65x2.83x5.00x17.52x166.40x60.00%
2424.75xn/an/an/an/a4.00%

Multiplier = 0.99 × C(25, picks) ÷ C(25 − mines, picks), at a 1% edge. Check the casino page for the edge each casino uses.

How a Mines round is decided

The positions of the mines are fixed when the round starts, from the server seed, your client seed and the nonce. Your picks do not move them.

No pattern or predictor can see the mines before the round ends. The server seed is hidden until you rotate it.

A finished round can be checked with the verifier for server seed, client seed and nonce. For the multiplier of any setting at the RTP of your own title, use the mines calculator, and to see which Mines title keeps the least at a casino, open the edge comparison.

Tools for Mines

Where to play Mines: casinos that run the game

All casinos

Questions about Mines

What is the best number of mines?

There is none. The edge is the same for every setting. A higher mine count makes each win larger and less frequent.

Do the mines move after I pick?

No. Their positions are fixed by the seeds before the first pick, which is what the verifier checks.

Why do multipliers differ between casinos?

Because the house edge differs. A 2% edge pays slightly less on every pick than a 1% edge.

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